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PetDoing Originals · Step and collect risk game

Paw Rush

Hop a lane. Choose your moment.

Original Paw Rush cat and dog game illustration

Start in three steps

  1. 1Hop

    Cross one lane

  2. 2Choose

    Keep going or stop

  3. 3Collect

    Save your free stars

Full rules, controls and browser support

One hop, one choice

  1. Pick Mango or Biscuit, a difficulty and a pack of 10, 25 or 50 free stars.
  2. Press Hop or Space. A random result decides whether your pet crosses the next lane or meets a toy car. Decorative traffic presents that result; tapping at a different time does not improve the chance.
  3. After a successful hop, the multiplier rises. Press Collect or C to finish, or put the whole round at risk by hopping again.

A collision returns zero stars for that round. Finishing every lane collects automatically. Collection is only available between completed hops and after at least one success.

Difficulty and chances

These are PetDoing's own game rules, not the odds of another product. Each visible percentage is the conditional chance of the next hop, not the chance of completing the whole route.

  • Easy: 24 lanes; first hop 92%, decreasing by 0.6 percentage points per lane.
  • Medium: 22 lanes; first hop 86%, decreasing by 0.8 percentage points per lane.
  • Hard: 20 lanes; first hop 78%, decreasing by 0.9 percentage points per lane.
  • Daredevil: 15 lanes; first hop 66%, decreasing by 1.2 percentage points per lane.

After a success, the multiplier equals 0.96 divided by the product of the successful lanes' chances, rounded down to two decimals. Collect returns your pack × that displayed multiplier, rounded down to whole stars. For example, an Easy first success shows 1.04×; collecting a 25-star pack returns 26 stars.

Free local stars

You begin with 200 free stars. A pack is deducted when a round starts. Refreshing, leaving, choosing a pet or starting over forfeits an uncollected pack. When the balance falls below 10, Free refill restores it to 200. The balance is capped at one billion game stars. There are no purchases, money, prizes, gift cards, transfers or cash rewards. Best multiplier is saved separately for each difficulty.

Your settings and progress

Sound starts off. Use the sound button for original synthesized game tones. Pause manually, or let the page pause when you switch apps. Resume when ready. Reduced motion limits decorative effects while keeping the motion needed to play.

Selected pet, optional sound setting and game records stay in this browser. Clearing browser data removes them. Storage can be unavailable in private browsing; games still run, but records may not survive a reload. There is no cross-device save or online leaderboard.

Original pets, familiar play

Mango and Biscuit are fictional illustrated companions. The characters, toys, scenery and sounds are original PetDoing assets. This free browser game is made for people to play on screen. No camera, motion permission, third-party game download or account is needed.

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